package com.yanqu.road.server.logic.activity.condition.rank.server;

import com.yanqu.road.entity.activity.ActivityConditionInfo;
import com.yanqu.road.entity.activity.ActivityInfo;
import com.yanqu.road.server.gameplayer.GamePlayer;
import com.yanqu.road.server.logic.activity.BaseActivityData;
import com.yanqu.road.server.logic.activity.condition.BaseRankActivityCondition;

/**
 * @author ：zfr
 * @date ：2021/4/16 17:53
 */
public class ServerClinicScoreRiseRankCondition extends BaseRankActivityCondition {
    public ServerClinicScoreRiseRankCondition(ActivityInfo activityInfo, ActivityConditionInfo activityConditionInfo, BaseActivityData baseActivityData) {

        super(activityInfo, activityConditionInfo, baseActivityData);
    }

    @Override
    protected void player_BoardLevelHandle(Object object) {

    }

    @Override
    public void addTrigger(GamePlayer player) {

    }

    @Override
    public void removeTrigger(GamePlayer player) {

    }
}
